Computer graphics / Zhigang Xiang, Roy A. Plastock
By: Xiang, Zhigang
.
Contributor(s): Plastock, Roy A
.
Material type: 


Contents:
Introduction
Image representation
Scan conversion
Two-dimensional transformations
Two-dimensional viewing and clipping
Three-dimensional transformations
Mathematics of projection
Three-dimensional viewing and clipping
Geometric representation
Hidden surfaces
Color and shading models
Ray tracing
appendix 1: Mathematics for two-dimensional computer graphics
Appendix 2: Mathematics for three-dimensional computer graphics
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006.6 Ga In Introduction to computer graphics : | 006.6 Hu Co Computer graphics : | 006.6 Mc Co A computational introduction to digital image processing / | 006.6 Xi Co Computer graphics / | 006.601 Gu Mo Modern mathematics and applications in computer graphics and vision / | 006.60151 Ja Ma Mathematical structures for computer graphics / | 006.693 Fe Pr Practical algorithms for 3D computer graphics / |
Introduction
Image representation
Scan conversion
Two-dimensional transformations
Two-dimensional viewing and clipping
Three-dimensional transformations
Mathematics of projection
Three-dimensional viewing and clipping
Geometric representation
Hidden surfaces
Color and shading models
Ray tracing
appendix 1: Mathematics for two-dimensional computer graphics
Appendix 2: Mathematics for three-dimensional computer graphics
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