000 | 01835cam a2200313 a 4500 | ||
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999 |
_c143 _d143 |
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001 | 17810119 | ||
003 | OSt | ||
005 | 20191120150145.0 | ||
008 | 130712s2014 flua b 001 0 eng | ||
010 | _a 2013027680 | ||
020 | _a9781439867303 (hardback : acidfree paper) | ||
040 |
_aDLC _cDLC _dDLC |
||
042 | _apcc | ||
050 | 0 | 0 |
_aT385 _b.B665 2014 |
082 | 0 | 0 |
_a006.6 _223 _bBo Co |
084 |
_aCOM012000 _aCOM012040 _2bisacsh |
||
100 | 1 |
_aBoreskov, Alexey. _9524 |
|
245 | 1 | 0 |
_aComputer graphics : _bfrom pixels to programmable graphics hardware / _cAlexey Boreskov, Evgeniy Shikin. |
260 |
_aBoca Raton, [Florida] : _bCRC Press, _c[2014] |
||
300 |
_axx, 543 pages, 8 pages of unnumbered color plates : _billustrations ; _c25 cm. |
||
490 | 0 | _aChapman & Hall/CRC computer graphics, geometric modeling, and animation series | |
504 | _aIncludes bibliographical references and index. | ||
520 |
_a"Offering a complex view on the current state of the art in computer graphics, programmable graphics hardware, shaders, and shader-based effects, this unique text covers nearly all aspects of modern computer graphics. It presents the necessary mathematical background and algorithms and describes rasterization, hidden surface removal, and fixed and programmable pipeline. Suitable for a one-semester course, the book requires only basic knowledge of analytic geometry, linear algebra, and C++. It includes questions and practical examples (mostly using OpenGL3.0) and provides full source code and other materials on a supplementary website"-- _cProvided by publisher. |
||
650 | 0 |
_aComputer graphics. _9406 |
|
650 | 0 |
_aComputer graphics _xMathematics. _9525 |
|
700 | 1 |
_aShikin, Evgeniy. _9526 |
|
856 | 4 | 2 |
_3Cover image _uhttp://images.tandf.co.uk/common/jackets/websmall/978143986/9781439867303.jpg |
942 |
_2ddc _cBO |