000 | 01108nam a22002297a 4500 | ||
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999 |
_c7975 _d7975 |
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005 | 20231102084126.0 | ||
008 | 231102b ||||| |||| 00| 0 eng d | ||
020 | _a9780071357814 | ||
040 | _cKCST | ||
082 |
_a006.6 _bXi Co |
||
100 |
_aXiang, Zhigang _97811 |
||
245 |
_aComputer graphics / _cZhigang Xiang, Roy A. Plastock |
||
246 | _aSchaum's outline of theory and problems of computer graphics | ||
250 | _a2nd | ||
260 |
_aNew York: _bMcGraw-Hill; _c2000 |
||
300 | _a341 p. | ||
505 | _a Introduction Image representation Scan conversion Two-dimensional transformations Two-dimensional viewing and clipping Three-dimensional transformations Mathematics of projection Three-dimensional viewing and clipping Geometric representation Hidden surfaces Color and shading models Ray tracing appendix 1: Mathematics for two-dimensional computer graphics Appendix 2: Mathematics for three-dimensional computer graphics | ||
650 |
_aComputer graphics _9406 |
||
650 |
_aComputer graphics _v Problems, exercises, etc _97812 |
||
700 |
_aPlastock, Roy A. _97813 |
||
942 |
_2ddc _cBO |